000 01260nam a22003737a 4500
999 _c47375
_d47375
003 CITU
005 20240430084111.0
008 180309s2019 flu b 001 0 eng
010 _a 2018010601
020 _a9781138098770 (pbk. : alk. paper)
020 _a9781138098800 (hardback : alk. paper)
040 _aDLC
_beng
_erda
_cDLC
_dDLC
041 _aeng
042 _apcc
050 0 0 _aQA76.76.C672
_bF84 2019
082 0 0 _a794.81536
_223
100 1 _aFullerton, Tracy,
_eauthor.
245 1 0 _aGame design workshop :
_ba playcentric approach to creating innovative games /
_cTracy Fullerton.
250 _aFourth edition.
263 _a2019
264 1 _aBoca Raton :
_bTaylor & Francis, CRC Press,
_c[2019]
264 4 _cc2019
300 _axxxiii, 522 pages :
_billustrations ;
_c24 cm
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
504 _aIncludes bibliographical references and index.
650 0 _aComputer games
_xProgramming.
650 0 _aComputer games
_xDesign.
650 0 _aComputer graphics.
906 _a7
_brix
_corignew
_d1
_eecip
_f20
_gy-gencatlg
942 _2ddc
_cBK
_h794.81536
_01