000 | 01260nam a22003737a 4500 | ||
---|---|---|---|
999 |
_c47375 _d47375 |
||
003 | CITU | ||
005 | 20240430084111.0 | ||
008 | 180309s2019 flu b 001 0 eng | ||
010 | _a 2018010601 | ||
020 | _a9781138098770 (pbk. : alk. paper) | ||
020 | _a9781138098800 (hardback : alk. paper) | ||
040 |
_aDLC _beng _erda _cDLC _dDLC |
||
041 | _aeng | ||
042 | _apcc | ||
050 | 0 | 0 |
_aQA76.76.C672 _bF84 2019 |
082 | 0 | 0 |
_a794.81536 _223 |
100 | 1 |
_aFullerton, Tracy, _eauthor. |
|
245 | 1 | 0 |
_aGame design workshop : _ba playcentric approach to creating innovative games / _cTracy Fullerton. |
250 | _aFourth edition. | ||
263 | _a2019 | ||
264 | 1 |
_aBoca Raton : _bTaylor & Francis, CRC Press, _c[2019] |
|
264 | 4 | _cc2019 | |
300 |
_axxxiii, 522 pages : _billustrations ; _c24 cm |
||
336 |
_atext _btxt _2rdacontent |
||
337 |
_aunmediated _bn _2rdamedia |
||
338 |
_avolume _bnc _2rdacarrier |
||
504 | _aIncludes bibliographical references and index. | ||
650 | 0 |
_aComputer games _xProgramming. |
|
650 | 0 |
_aComputer games _xDesign. |
|
650 | 0 | _aComputer graphics. | |
906 |
_a7 _brix _corignew _d1 _eecip _f20 _gy-gencatlg |
||
942 |
_2ddc _cBK _h794.81536 _01 |